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Syllabus Conference on Technology in Higher Ed Features SCIL Speakers
Syllabus, the only monthly magazine that focuses exclusively on
the use of technology in higher education, featured SCIL Director,
Roy Pea and several staffers at its tenth
annual conference in July 2003.
Conference attendees had the opportunity to see, feel and experience
the latest education technology in action in Wallenberg Hall, home
of SCIL.
The keynote address, High Performance Learning Environments:
Dreams and Developments was delivered by SCIL Director, Roy Pea. In his
address, Dr. Pea argued that while much emphasis in e-learning has
elaborated uses of networks to support distance learning, we also
must focus on the values of enhancing place based learning using
collaborative computing and large displays for knowledge building,
as well as embedded "take-the-pulse" assessment activities
embedded in learning work. ( Presentation
Slides in Quicktime)
Breakout sessions included:
Extreme Learning: Stanford’s Wallenberg Hall (Robert Emery Smith, Director, Technology
Services, SCIL, Stanford University) discussed the design and evolution
of the classrooms in Wallenberg Hall, home of three research organizations,
fifteen traditional classrooms, and five advanced resource classrooms
designed and operated by the Stanford Center for Innovations in
Learning.
Got Teaching? Faculty Using Innovative Classrooms (Dan
Gilbert, Academic Technology Specialist, SCIL. Stanford University,
and John B. Nash, Associate Director, Evaluation,
SCIL, Stanford University) focused on the efficacy of advanced resource
classrooms in support of faculty goals. Gilbert and Nash report
on findings resulting from twenty weeks of observation in twenty
courses and interviews with seven faculty members.
Exploring the Pedagogical Implications of Electronic Portfolios
for Students, Faculty and Institutions (Helen
Chen, Research Scientist, SCIL, Stanford University and Cynthia
Mazow, Learning Designer, SCIL, Stanford University) This paper
and outline described preliminary findings and ongoing research
efforts on the pedagogical implications of e-portfolios for faculty,
students, and institutions at the Carnegie Foundation for the Advancement
of Teaching, the Stanford Center for Innovations in Learning, and
Vanderbilt University.
T13 Evaluating a Distance Learning Implementation (Reinhold
Steinbeck, Associate Director, Learning Design, SCIL, Stanford
University) In this breakout session, Steinbeck shared the design
of a technology supported Distance Learning Initiative between Stanford’s
Institute for International Studies and several Russian universities,
and describe our evaluation that addresses the feasibility, costs,
and student, instructor, and institution outcomes.
Dog 'n' Pony: Multiscreen Presentation Software (John
Murray,Computing Systems Information Analyst) Dog 'n' Pony helps
lecturers make presentations in technology-rich classrooms with
multiple computer controlled displays. With Dog 'n' Pony, the lecturer
controls a presentation at one screen and the Dog 'n' Pony software
on each co-operating computer reacts by taking some event specific
action which potentially updates its display
Models and Imaging in Archaeological Computing. (John
Rick: Professor of Anthropological Sciences, and Claudia Engel:
Academic Technology Specialist, Stanford University) featured a
state-of-the-art classroom equipped with resources that enable students
to collaboratively work on data and computing-intensive archaeology
research projects and to prepare them for the complexity of their
future work in the discipline.
Proteus: A Practical Application of Universal Design in Education
(Shelley Haven and Allan Chen: Academic Technology Specialists,
Stanford University) featured a system originally conceived to better
accommodate students with disabilities and learning differences
but now used to enhance the classroom experience for all students
by allowing learners to choose how they interact with information.
Developing Visual Rhetoric (Corinne Arraez , Academic
Technology Specialist, Stanford University) demonstrated the collaborative
technology used by students in the Program in Writing and Rhetoric
to develop visual rhetoric.
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